![]() ![]() Melee Weapon Attack: +4 to hit, reach 5ft., one target. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Melee Weapon Attack: +5 to hit, reach 5ft., one target. ![]() if the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. When creating a druid character, I looked for a nice way to keep track of all the beasts it was possible to turn into, but I wasn't satisfied with anything I found. Melee Weapon Attack: +7 to hit, reach 10ft., one target. Druid 'Wild Shape' Beast List This is a stats list I made for the beasts a Druid can turn into for their 'Wild Shape' ability. Melee Weapon Attack: +6 to hit, reach 5ft., one target. If the target is prone, the allosaurus can make one bite attack against it as a bonus action. If the allosaurus moves at least 30 feet straight towards a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone.
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