You fall down into this area (1) and will find some useful items but also have to fight some rats, spiders and goblins here. In the next room (1a) you use a bone from the floor as your first weapon and fight the goblin guard.Īfter you have defeated him, you pull the lever by Kultar’s cell to free him he tells you to escape through the trapdoor and that he is too injured to follow you so you destroy the trapdoor and jump down into the unknown darkness (2). Kultar, the prisoner in the cell next to yours (3), tells you, that there must be a way to leave your cell - and actually you can remove a stone from the other gate and bend the steels bars aside, so you can leave your cell. You wake up in a cell (1) imprisoned by goblins with no memory of who you are and why you were arrested. For all the side quests or other things to do, see the chapters Sidequests. This is a basic walkthrough, which follows the main story line. Preface: Numbers in parenthesis refer to the room in the corresponding level in the maps guide i posted.
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